Complete Dfiance Deck Building Guide
Master the art of deck construction in Dfiance with our comprehensive guide covering everything from basic principles to advanced competitive strategies.
Deck Building Fundamentals
Game Structure & Scoring
10-Round Victory
Dfiance matches last exactly 10 rounds. Victory comes from having the highest total score: your battlefield ATK plus Tactical Points earned by controlling lanes each turn.
- Win lanes for 1 Tactical Point each
- Final ATK of all units counts
- Tactical Points can't be reduced
- Plan for specific round timings
Resource Management
Each turn you gain 3 Action Points (deploy Heroes/Units) and 1 Mana (cast Spells). Maximum storage is 6 AP and 3 Mana, so timing your plays is crucial.
- 3 AP per turn for units/heroes
- 1 Mana per turn for spells
- Can store up to 6 AP, 3 Mana
- Balance deployment with spell casting
Deck Construction Rules
Understanding Dfiance's unique deck building rules is essential for competitive play:
Faction Strategies
โญ Celestial Faction
Core Mechanics
- Flying System: Counter starts at 3, all fly when it reaches 0
- Ascend/Descend: Modify flying counter timing
- Reinforce: Conjure Recruit tokens for board presence
- Medic: Revive units with ATK limits
- Enhance: Give ATK boosts to allies
Key Strategies
- Time flying activation for maximum impact
- Use cards like Old Strimon for powerful summons
- Leverage Medic abilities with Gentle Yoli
- Control board with spells like Shadow & Flame
๐ Ephemeral Faction
Core Mechanics
- Spellslinger: Units gain ATK when you cast spells
- Spell Generation: Many units add spells to hand
- Mana Surge: Gain extra mana for spell chains
- Hand Manipulation: Draw, discard, and copy effects
- Cost Reduction: Make spells cheaper to cast
Key Strategies
- Deploy Spellslinger units like Borctor early
- Chain multiple spells per turn for growth
- Use mana efficiently with cost reductions
- Generate card advantage through spell creation
๐ฅ Infernal Faction
Core Mechanics
- Blast: Deal damage to enemy on opposite row on deploy
- Undying: Return to field when destroyed with set ATK
- Sacrifice: Requires destroying allies to deploy
- Wrath: Deal damage to all enemies on opposite row
- Intimidate: Move enemy units between lanes
Key Strategies
- Use low-cost Blast units for consistent damage
- Deploy Undying threats like Swift Blader
- Leverage sacrifice mechanics for power plays
- Control enemy positioning with movement
Deck Archetypes
Control Decks
Focus on controlling the game state, removing threats, and winning with powerful late-game cards.
Best For:
- Patient, strategic players
- Meta with many aggressive decks
- Long-form gameplay preference
Key Components:
- Removal spells
- Card draw
- Win conditions
- Defensive tools
Aggro Decks
Fast, aggressive decks that aim to deal damage quickly and close games before opponents can stabilize.
Best For:
- Action-oriented players
- Meta with slow, greedy decks
- Quick game preference
Key Components:
- Low-cost creatures
- Direct damage
- Efficient threats
- Curve toppers
Midrange Decks
Flexible decks that can play both aggressively and defensively, adapting to the opponent's strategy.
Best For:
- Adaptive players
- Diverse meta environments
- Balanced gameplay style
Key Components:
- Value creatures
- Flexible removal
- Threat assessment
- Card advantage
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